# Ender's Game

**Author:** Orson Scott Card
**Lexile:** 780L
**Grade range:** Grades 6–10
**Age range:** 12–17
**First published:** 1985
**Page count:** 324
**Genre:** Young Adult Fiction
**ISBN-13:** `9780812550702`
**ISBN-10:** `0812550706`
**Canonical URL:** https://readinglist.school/book/enders-game
**License:** [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) — please credit ReadingList.school when citing.

## About this book

In a future where Earth braces for a third war with an insectoid alien species, the military recruits gifted children and trains them through ever-harder war games. Six-year-old Andrew "Ender" Wiggin is the most promising of them — and the most isolated. As the simulations escalate, Ender confronts the cost of being shaped into a weapon. Widely taught in grades 6-10 for its themes of leadership, morality, empathy, and the ethics of war.

## Themes

- war
- leadership
- identity
- morality
- childhood

## Content notes

- violence
- bullying

---

_Generated from primary-source citations indexed on ReadingList.school. For the full HTML view with reading-list cross-references, see https://readinglist.school/book/enders-game._
